Monotorrent Download Process
LINK ===== https://urllie.com/2tvULR
How to Download Torrents with MonoTorrent
MonoTorrent is a cross-platform.NET Standard 2.0 compatible library which implements the BitTorrent protocol[^4^]. It can be embedded in any application that needs to download or share files via torrents. In this article, we will show you how to use MonoTorrent to download torrents in a simple console application.
Step 1: Install MonoTorrent
To install MonoTorrent, you can use NuGet Package Manager in Visual Studio or run the following command in the Package Manager Console:
Install-Package MonoTorrent
This will add a reference to MonoTorrent.dll in your project.
Step 2: Create a TorrentManager
A TorrentManager is the main class that handles the download process of a torrent. To create a TorrentManager, you need to provide a Torrent object and a save path. A Torrent object can be created from a torrent file or a magnet link. For example:
using MonoTorrent;
using MonoTorrent.Client;
using System;
using System.IO;
using System.Threading.Tasks;
namespace MonoTorrentDemo
{
class Program
{
static async Task Main(string[] args)
{
// Create a torrent from a file
var torrent = await Torrent.LoadAsync(\"ubuntu-20.04.3-desktop-amd64.iso.torrent\");
// Or create a torrent from a magnet link
// var torrent = await MagnetLink.FromUriAsync(\"magnet:xt=urn:btih:9f9165d9a281a9b8e782cd5176bbcc8256fd1871&dn=ubuntu-20.04.3-desktop-amd64.iso&tr=https%3A%2F%2Ftorrent.ubuntu.com%2Fannounce&tr=https%3A%2F%2Fipv6.torrent.ubuntu.com%2Fannounce\");
// Create a save path
var savePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), \"Downloads\");
// Create a torrent manager
var torrentManager = new TorrentManager(torrent, savePath);
}
}
}
Step 3: Create a ClientEngine
A ClientEngine is the core class that manages all the TorrentManagers and network connections. To create a ClientEngine, you need to provide an EngineSettings object and an optional DiskManager object. The EngineSettings object allows you to configure various parameters such as port range, encryption policy, maximum connections, etc. The DiskManager object handles the disk IO operations for reading and writing data. For example:
using MonoTorrent;
using MonoTorrent.Client;
using System;
using System.IO;
using System.Threading.Tasks;
namespace MonoTorrentDemo
{
class Program
{
static async Task Main(string[] args)
{
// Create a torrent from a file
var torrent = await Torrent.LoadAsync(\"ubuntu-20.04.3-desktop-amd64.iso.torrent\");
// Or create a torrent from a magnet link
// var torrent = await MagnetLink.FromUriAsync(\"magnet:xt=urn:btih:9f9165d9a281a9b8e782cd5176bbcc8256fd1871&dn=ubuntu-20.04.3-desktop-amd64.iso&tr=https%3A%2F%2Ftorrent.ubuntu.com%2Fannounce&tr=https%3A%2F%2Fipv6.torrent.ubuntu.com%2Fannounce\");
// Create a save path
var savePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), \"Downloads\");
// Create a torrent manager
var torrentManager = new TorrentManager(torrent, savePath);
// Create an engine settings
var engineSettings = new EngineSettings
{
SavePath = savePath,
ListenPort = 6881,
EncryptionPolicy = EncryptionPolicy.RequireEncryption,
MaximumConnections = 200,
MaximumDownloadSpeed = 0,
MaximumUploadSpeed = 0,
UseDht = true,
UseLocalPeerDiscovery = true,
UsePeerExchange = true
};
// Create an optional disk manager
var diskManager = new DiskManager(engineSettings aa16f39245